Add custom actions

There is a special POINT section for adding your own actions for each of the interactive dialog statements (DISPLAY, DISPLAY ARRAY, CONSTRUCT, INPUT, INPUT ARRAY and MENU).

This example adds an action, myaction, to the INPUT statement. The action calls a function called dispmsg.
{<POINT Name="fct.uiInput.dlg.userControlBlocks">} 
ON ACTION myaction
  CALL dispmsg()
{</POINT>}