Customizing the generated code / Customize with POINTs and BLOCKs |
There is a special POINT section for adding your own actions for each of the interactive dialog statements (DISPLAY, DISPLAY ARRAY, CONSTRUCT, INPUT, INPUT ARRAY and MENU).
{<POINT Name="fct.uiInput.dlg.userControlBlocks">} ON ACTION myaction CALL dispmsg() {</POINT>}